Alpha Release 0.1.0!


Uploaded the first (and perhaps short and basic) version of the game!  I'm rather new at this, so if you encounter any errors, please let me know! :)


Basic game system release
First story introductory act release
Travel system
Basic Battle System - very basic
Some character artwork.
Explorable Area: Ebonreach

Known issues-
Often while selecting the light choice during a travel scene, all sound variations play instead of a single sound. No reason for it to do this, aside from engine bug.
'Error: missing file msgimg_(random number)' during travel scenes. Does not happen enough to pin point the error, very possible it is a plugin bug or conflict.
Chandler's battle sprite is outdated and he is wearing an older outfit design.
Old artwork, much of it place holders
Tiberius suggests Chandler visit his Mother, but this is not yet possible until more areas in Ebonreach are open.

Upcoming Features:

Updated Character Sprites
More character artwork & Portraits
Improved Background artwork
More NPCs and interactable objects within Ebonreach.
Changing events within Ebonreach
More areas to explore in Ebonreach
Books covering many lore subjects in the Ebonreach Castle's Library
Plans to make the NPCs and events change dramatically as the story progresses

Files

AxiomShift Win.7z 256 MB
Nov 25, 2018
AxiomShift Mac.7z 352 MB
Nov 25, 2018
AxiomShift Lin.7z 284 MB
Nov 25, 2018

Get AxiomShift RPGMaker

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